Appristine is among the top app development companies which deliver best in class mobility services and solutions with complete mobility
lifecycle consultation and custom mobile app development in globe.
UX design remains one of the core services offered by Appristine Technologies. We are a leading user experience design agency specializing in web and mobile apps.
User Interface Design (UI) and User Experience Design (UXD) process is woven around the user needs. We focus on genuine understanding of the requirements of the user by taking their opinion early in the process and doing our own homework before beginning the user interface ui design and user experience design process.
An application’s user interface (UI) plays an important role in the overall experience it offers its users. Smart user interface design companies know that the relationship between UI and UX is a highly complimentary one in which both form and function work together to deliver an integrated, seamless experience. At Appristine, we’ve invested heavily in our in-house capabilities to be a full-service UI design agency for today’s most demanding clients.
Apple shifted to flat designs since iOS 7. Flat designs eliminate shadows, gradients, and textures for an efficient app performance. You can also say that when a skeuomorphic design is stripped down to its absolute basics, it will give you a flat design.
Smart implementation of flat design can create an instant understanding of various navigations within the app or website. Apart from efficient performance, flat design is extremely easy to scale which makes it compatible across screen sizes including desktops and HD monitors.
Flat design is a style of interface design emphasizing minimum use of stylistic elements that give the illusion of three dimensions (such as the use of drop shadows, gradients or textures) and is focused on a minimalist use of simple elements, typography and flat colors.Designers may prefer flat design because it allows interface designs to be more streamlined and efficient.
Clarity. Throughout the system, text is legible at every size, icons are precise and lucid, adornments are subtle and appropriate, and a sharpened focus on functionality motivates the design. Negative space, color, fonts, graphics, and interface elements subtly highlight important content and convey interactivity.
Deference. Fluid motion and a crisp, beautiful interface help people understand and interact with content while never competing with it. Content typically fills the entire screen, while translucency and blurring often hint at more. Minimal use of bezels, gradients, and drop shadows keep the interface light and airy, while ensuring that content is paramount.
Depth. Distinct visual layers and realistic motion convey hierarchy, impart vitality, and facilitate understanding. Touch and discoverability heighten delight and enable access to functionality and additional content without losing context. Transitions provide a sense of depth as you navigate through content.
Material Design is a step back towards skeuomorphic design and uses shadows to create the perception of depth and three-dimensional effect. While Apple’s flat design conventions shifted the focus on performance, many disagreed with a complete strip down of skeuomorphism.
Material Design does not specify conventions for each and every element, unlike Apple. But what it does is, it provides the designer with conventions that mimic natural physics in many instances, making it intuitively understandable to users. The conventions do not go into microscopic aspects unlike Apple, but nonetheless, they are crisply laid out.
Material Design makes use of the Z-axis to create 3D effects and an effect of depth. The shapes of an object or material may change and take other forms. Depth of shadow also plays an important role in deciding the type of element on the screen. Similar to flat designs, Material Design also shows great cross-device compatibility
We challenged ourselves to create a visual language for our users that synthesizes the classic principles of good design with the innovation and possibility of technology and science.
Develop a single underlying system that allows for a unified experience across platforms and device sizes. Mobile precepts are fundamental, but touch, voice, mouse, and keyboard are all ﬁrst-class input methods.
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Modularized work, Optimize and with clean code.
Everyday work progress and reporting on Work.
Rigorous app design experience across the iOS and Android timeline.
Individual designers having working experience in both flat UI and Material Desig.